| I've been learning C for the past few weeks and decided to build a simple raycaster based game. It's built using C and SDL with a simple pixel buffer, I tried to use as little abstractions as possible. It's been a lot of fun and I now understand why people love coding in "lower level" languages like C/C++, I've been used to languages like python and JS and they kind of abstract you away from what's really happening, while coding in C makes you really understand what's going on under the hood. Maybe it's just me but I really enjoyed this aspect of it, and I haven't had as much fun programming as I did writing this little project in quite a while :) Here’s a quick demo of how it turned out :) [link] [comments] |


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